pump.fun Launch Day Timeline: Hour by Hour, From Prep to Exit
A pump.fun launch day timeline from the week before to the evening after: when to finish metadata, fund wallets, pick the tip, press launch and sweep your SOL back out.
By DevBundler Team · · 4 min read
The short answer
A calm pump.fun launch day is mostly done before the day starts. Finish the coin details and a devnet practice run days ahead, fund wallets the day before, check network conditions and the Jito tip in the last hour, launch, then spend the first hour watching and the evening sweeping SOL out of launch wallets.
Key takeaways
- Coin details and a devnet practice run belong in the week before, not on launch day.
- Fund launch wallets the day before, with a margin, so a busy network does not leave one short.
- In the last hour, check network conditions and set the Jito tip and priority fee.
- Pick a launch time when you can stay at the screen for at least an hour afterwards.
- End the day by consolidating launch wallets and moving profits to a wallet you control outside the app.
Launch day goes wrong in a predictable way. The dev wakes up, starts designing the image at noon, funds the wallets at three, notices the dev wallet is short at four, and launches at five while also writing the tweet. By six they cannot remember why buyer 4 holds more than buyer 1.
The fix is to move almost everything off the day itself. Here is a timeline that does that.
The whole day at a glance
| When | What | Why then |
|---|---|---|
| A week before | Coin details drafted, devnet run | Time to change your mind |
| Two or three days before | Metadata final, supply split decided | Nothing creative left for launch day |
| The day before | Wallets created and funded | Funding problems surface while there is time |
| Two hours before | Socials ready, post drafted | You will not want to write it later |
| One hour before | Network check, tip and priority fee | Conditions change through the day |
| Five minutes before | Read the launch table and dialog | Last chance to change anything |
| Launch | One confirmation | |
| First hour | Watch, share, follow your plan | Most decisions happen here |
| Evening | Consolidate and sweep | Do not leave SOL sitting around |
A week before: the creative part
Everything that needs taste or thought happens here. Draft the name, ticker, image and description. Show them to someone. Sleep on them.
This is also when you do a practice run on devnet. It costs nothing, and it shows you every screen you will see on the day. Devnet sends the transactions one after another instead of as a Jito bundle, and its pump.fun curve is configured very differently, so ignore the percentages. The point is the steps. Test your launch on Solana devnet walks through it.
Two or three days before: lock the plan
Decisions to lock in
- Final name, ticker, description, socials, saved in a note.
- Final image file.
- Dev buy size and buyer amounts, in SOL or percent.
- The combined share of supply you are comfortable with.
- Exit rules: what would make you sell, and how much.
Write the exit rules down now. They are much easier to set while the coin does not exist yet. On launch day the chart will try to talk you out of them.
The day before: wallets and SOL
Create and label the wallets, group them, and fund them. In DevBundler, distribute sends equal or custom amounts to the whole group from one wallet.
Fund each wallet with its buy plus about 0.003 SOL, and the dev wallet with roughly 0.03 SOL on top of that, plus the Jito tip and the platform fee. Then add a margin. If you raise the tip tomorrow, the dev wallet needs to cover it.
If this is the account's first launch, picking the dev wallet also prepares a reusable address lookup table, a one-time cost of about 0.005 SOL. Doing it the day before means it is ready in the morning.
Two hours before: the words
Draft the post that will go out with the coin address: one tweet, one Telegram message, whatever your channels are. Leave a gap for the address. When the coin is live you will want to paste and post in seconds, not write.
Check the socials you are linking actually work and mention the coin.
One hour before: network conditions
Solana gets busy at different times. When it is busy, transactions compete for space and a bundle with a low tip can sit unpicked until its blockhash expires.
- 1
Look at current conditions
Check how congested the network is right now.
- 2
Set the Jito tip
We suggest at least 0.005 SOL, higher when busy. Tip levels change, so judge on the day.
- 3
Set the priority fee
A higher compute unit price helps transactions get scheduled when the network is busy.
- 4
Recheck the dev wallet
It pays the tip. Make sure the table still shows it as funded.
Jito tips explained covers how to judge the tip.
Five minutes before: read, do not change
Launch: one press
Press launch once. DevBundler runs a quick check that pump.fun is reachable, the coin address is unused, every wallet has enough SOL and the buys will not sell out the curve. If anything fails, nothing is sent and the project page shows why, with "Launch again". If it passes, the bundle goes out and you land on the dashboard.
The first hour
Confirm your wallets hold what the table predicted, post the coin address, then watch. Use the short candles on the chart. Follow the exit rules you wrote three days ago. The first minutes after a pump.fun launch has the details of what to look at.
Choose your launch time around this hour. Whatever hour you pick, you should be able to sit at the screen for it without interruptions.
The evening: clean up
Whatever happened, finish the day tidy.
Before you log off
- Consolidate launch wallets you no longer need into one.
- Close empty token accounts to recover about 0.002 SOL rent each.
- Move profits to a wallet you control outside the app.
- Note what you would change next time, while you remember.
Launch wallets in DevBundler are hosted wallets, their keys stored encrypted on DevBundler's server so it can sign for you. Leave in them only what the next launch needs.
Frequently asked questions
›When is the best time to launch on pump.fun?
There is no reliable best hour. The better rule is to launch when you can be present for at least the first hour, and when you are ready to post the coin address to your audience right away.
›How far ahead should I prepare a pump.fun launch?
Finish the coin's name, ticker, image and description and do a devnet practice run several days ahead. Fund wallets the day before. Launch day itself should only involve final checks.
›Should I check network congestion before launching?
Yes. When Solana is busy, you may need a higher Jito tip and priority fee for your bundle to be picked up. Tip levels change, so look at current conditions on the day.
›What should I do at the end of launch day?
Consolidate your launch wallets back into one, close token accounts you no longer need to recover their rent, and move profits out to a wallet you control outside the app.
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